We’ve been a remote-first startup for 3 years, here’s what we’ve learned.

Visual with the Uizard logo between Copenhagen, Denmark, and San Francisco, California, USA.
Visual with the Uizard logo between Copenhagen, Denmark, and San Francisco, California, USA.

We’ve been a remote-first startup from day one at Uizard — since the moment my co-founders and I started building our first prototype at the end of 2017, to today in 2021, with a team distributed in 5 different countries.

If you are starting a company now in the midst of the COVID-19 chaos, being remote-first is probably the only viable option. Yet you might wonder how to make sure you build the right environment and set up the right processes for your team to work efficiently.

In this blog post, I’ll share what we learned setting up our remote-first…

Unless you find an alternative business model to monetize a totally free SaaS product, you’ll have to attach a price tag to it.

In this blog post, we’re not going to talk about different business models, seat-based VS usage volume pricing, or subscription VS pay-as-you-go. We’ll focus solely on how to identify your initial price tag; regardless of how that price tag is charged and what product or service it is attached to.

The (literal) Billion dollar question then is: how much should our SaaS product costs?

This is the wrong question to ask. Your pricing should change over time…

How do you enable people to easily design beautiful mobile and web apps when they have no design background?

“Easy: you just throw some neural networks at the problem!”

“Well, kinda”

You might have heard of Uizard already through our early machine learning research pix2code or our technology for turning hand-drawn sketches into interactive app prototypes.

Today, I would like to talk about one of our new AI-driven features: automatic theme generation.

Uizard meme: You get a theme! You get a theme! Everyone gets a theme!
Uizard meme: You get a theme! You get a theme! Everyone gets a theme!

Design is hard for non-designers

Over time and throughout our private beta program, the majority of our recurrent active users started to increasingly become startup founders, product managers, consultants, business analysts, and marketing…

TL;DR: show me the tutorial video.

Today, in 2019, sketching by hand is still the most common method for brainstorming and ideation when working on a new website or a mobile app. Even Google advocates for paper prototyping to quickly visualize ideas.

Numbers calculated from Uxtools data

This ideation process is often referred to as design sprint or product discovery depending on the organization. Google Ventures (GV), the venture capital arm of Alphabet has laid down the process as a 5 days sprint that is today implemented in various types of companies including startups, web design agencies, and large enterprises. …

This entry in our research page is more of a blog post rather than an actual research work; the goal being to share what we are working on and why we are doing it.

TL;DR: bring me to the sneak peek.

1) Building apps and websites is insanely slow

Back when I was an undergraduate student, I used to work part-time as a front-end developer in a digital agency. I was fortunate enough to be part of a team made of extremely talented people with art directors and UI/UX designers crafting gorgeous interfaces and creative front-end engineers building cutting-edge applications using the latest technologies (remember when WebGL was…

Tony Beltramelli

Co-Founder & CEO uizard.io | building design and dev tools using machine learning | Forbes 30u30

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